Better Sparks
This is version 1.1 of a mod that will change how Laser and Gun hits and sparks looks in game.
It's called better, but it's only different, not better at all.
Known bugs:
Replaced Creature bloodspat with sparks.
This mod changes the following files:
/METADATA/PROJECTILES/PROJECTILETABLE.MBIN
/MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/DRONELASERIMPACT/SMOKEMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/FLASHEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/SPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/EMITTERS/TRAILEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/FLASHMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/SMOKEMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/ENERGYBALLIMPACT/SPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/FLASHEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/FLASHMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACT/SMOKEMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTGROUND/SMOKEMAT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/EMITTERS/GLOWSPARKEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/EMITTERS/SMOKEEMITTER.PARTICLE.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/GLOWSPARKPARTICLEMATT.MATERIAL.MBIN
/MODELS/COMMON/PROJECTILES/LASERIMPACTSUBSTANCE/SMOKEMAT.MATERIAL.MBIN
It means it will conflict with any other mods that change any of these files
Installation:
- Navigate to No Man's SkyGAMEDATAPCBANKS
- Delete DisableMods.txt
- Create a folder called MODS
- Extract the .pak file to MODS
1.0 - Initial version.
1.1 - Added glow spark and decreased number of sparks on gunhit. Adjusted values to laser hit.
1.2 - Added new sparks to critical hits on sentinels
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