GiantSpaceBattles
This mod affects "Distress Call" events. It does not increase the frequency at which they occur - you will still have to wait for one to trigger. It increases the number of freighters in a group to between 10 and 20 & increases the number of pirate attack ships to between 50 and 100. Make sure you stock up on resources before looking for a fight!
Note that this version includes all changes from "Busier Space" including increased pirate attacks. This mod takes that and increase freighter groups to 10-20 in tighter groups and increases pirate attack ships (in "distress call" events) to between 50 and 100.
*Due to popular request there is also a version that does not increase the number of pirates in an interception/scan event.*.
*Due to popular request there is also a version that does not have any pirate interception/scan events.*
*Due to some users experiencing crashes I have included "BigSpaceBattles" which should reduce the number of attack ships to between 25-50*
Huge shoutout to DeckyDoodles for the "Busier Space" mod which is the basis of this:
http://videogamemods.com/nomanssky/mods/busier-space/
http://www.nexusmods.com/nomanssky/mods/91/?
1. Just copy _MOD.Korlag.GiantSpaceBattles.pak (or whichever .pak you want to use) into your PCBANKS directory (usually C:Program Files (x86)SteamsteamappscommonNo Man's SkyGAMEDATAPCBANKS)
2. This mod edits EXPERIENCESPAWNTABLE and will conflict with any other mod editing it (There is no need to run Busier Space at the same time as this includes all features of Busier Space)
Added:
- GiantSpaceBattles version that does not increase the number of pirates in an interception/scan event
- GiantSpaceBattles version that does not have any pirate interception/scan events
- BigSpaceBattles = same as base mod but with 25-50 attack ships
- BigSpaceBattles version that does not increase the number of pirates in an interception/scan event
- BigSpaceBattles version that does not have any pirate interception/scan events
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