This is my attempt at re-creating E3 2015 scan pulse effect for current day NMS.
- Changed color to yellow
- Effect is now slower
Most of you should be familiar with the E3 2015 gameplay trailers, like “I’ve Seen Things” trailer, and others. The scanner pulse was yellow and slower back in the day. But for some reason, it was changed on game’s release. This mod aims to bring that effect back, but keep in mind, that this is not exactly the same thing. Although, the old 2015 shader code is still in-game, my attempts at re-storing it caused the game to be unplayable. So, i found another way of doing that, or at least very similar. And, here it is, avalible to download.
I’m the guy who made this mod for Atlas Rises, now working on NEXT!
This MAY not work for some people, try it to know if it works!
This mod replaces the “zoom out” effect like we saw at the E3
The effect i’m trying to replicate: https://youtu.be/hI2mA6i8aus?t=5m12s
Important note: this modifies the animation for the beacon pole (the big one), it does NOT modifies the animation for the portable beacon.
->Please let me know if the mod doesn’t works or if it works!
->Changed distance: 2,000 -> 100,000 (50x more!)
If you want to have this effect in-game by default, feel free to ask them in Zendesk
but don’t harass them to implement it, please.
This mod replaces the original asteroid hit/explosion sound effects with deeper, more “satisfying” sounds.
THIS DOES NOT REPLACE ANY OTHER EXPLOSION SOUNDS – DONT ASK FOR ME TO MAKE THEM EITHER!
Removes the weird screen door noise effect when geometry pops in to view.
UPDATE: New pak file fixes issues with it not working!