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Grass Correction (Vulkan Compatible)

This mod corrects the issue where grass fails to spawn on slight inclines, leaving huge areas as a patchy, craggy, terrible-looking mess. This mod changes no colors on its own. It Helps both lush grass types fill in correctly (both the taller grass types and the newer short type) and carries over the same grass fix to the megaexotics as well.

Works with experimental Vulkan update!

The mod alters ten files:



It is, overall a simple mod which only alters grass densities and grass spawn behavior on slopes. I have other plans for bigger changes, but I decided this grass correction made a phenomenal standalone mod.

Anyone who wishes has my permission to cannibalize, reverse engineer, or otherwise “steal” this work for any purpose that they desire.

Known issue: The grass generation sometimes fails when nearby larger floating islands (two grass layers overloads the placement mechanism). Ithis only causes grass not to appear normally, and does not harm performance or do anything permanent.

Denser Forests

IMPORTANT: This mod is now part of my “AUTO MOD BUILDER – UPDATER – MOD SCRIPT SYSTEM” and can be build on your own with a few clicks.

  1. Download the tool and extract it
  2. Copy the mod script (.lua) file from the ModScriptCollection folder to the ModScript folder
  3. Enter your No Man’s Sky game folder path into the NMS_FOLDER.txt
  4. Click the BuildMod.bat
  5. When asked enter “y” to copy the mod to your mods folder (it also gets created into the root folder of the tool)

When the mod doesn’t get created you need to wait until monkeyman updates the MBINcompiler tool.

Mod Description:


Denser Forests

9 Variants: x2 to x10

For No Man’s Sky 1.5.2 NEXT Update.

Many thanks to monkeyman192 for his huge efforts towards the NMS modding community and his work on the mbin compiler.

Mod made by Mjjstral aka MetaIdea

Contact: [email protected]