AwwFrigate! – Makes ALL frigates recruitable.
UPDATED – Dec 4, 2021
This mod allows you to recruit/purchase any frigate you encounter in NPC fleets.
Modifies GCFLEETGLOBALS.GLOBAL
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AwwFrigate! – Makes ALL frigates recruitable.
UPDATED – Dec 4, 2021
This mod allows you to recruit/purchase any frigate you encounter in NPC fleets.
Modifies GCFLEETGLOBALS.GLOBAL
This mod removes the RNG for Frigate classes and stats.
Each frigate you encounter ingame will have the best initial stats and will spawn as S class.
A HUGE shout out to “Ray Khouri” from the NMS Modding Discord. We looked for hours to find out how this works and he found the final solution to make this all possible!
Basic Information about frigates:
Frigate Classes get determined by their traits. A Frigate with five positive traits will be considered S class. Frigates with four positive traits are A class and so on. What this mod does exactly is the following:
.) *bonus* 100% of frigates are buyable (normally its 60% of spawning frigates)
.) Removing the possibility for negative traits
.) Each frigate spawns with 5 traits
.) Each frigate spawns with maximum initial stats (if you choose the right mod file)
Because of traits you will still encounter a heavy variety in frigate stats, but the base stats are maximum (if you choose the right mod file)
Because there seems to be a little misunderstanding what this mod does, i created a little table with the differences between unmodded and my mod.
___________________
Combat Frigate
[Combat] 1-5 -> With Mod: 5
[Exploration] 0-2 -> With Mod: 2
[Mining] 0-4 -> With Mod: 4
[Diplomatic] 0-2 -> With Mod: 2
[FuelBurnRate] 8-12 -> With Mod: 8
[FuelCapacity] 0 -> With Mod: 0
[Speed] 0 -> With Mod: 0
[ExtraLoot] 0 -> With Mod: 0
[Repair] 0 -> With Mod: 0
[Invulnerable] 0 -> With Mod: 0
Exploration Frigate
[Combat] 0-2 -> With Mod: 2
[Exploration] 1-5 -> With Mod: 5
[Mining] 0-2 -> With Mod: 2
[Diplomatic] 0-4 -> With Mod: 4
[FuelBurnRate] 8-12 -> With Mod: 8
[FuelCapacity] 0 -> With Mod: 0
[Speed] 0 -> With Mod: 0
[ExtraLoot] 0 -> With Mod: 0
[Repair] 0 -> With Mod: 0
[Invulnerable] 0 -> With Mod: 0
Mining Frigate
[Combat] 0-3 -> With Mod: 3
[Exploration] 0-1 -> With Mod: 1
[Mining] 1-5 -> With Mod: 5
[Diplomatic] 0-3 -> With Mod: 3
[FuelBurnRate] 8-12 -> With Mod: 8
[FuelCapacity] 0 -> With Mod: 0
[Speed] 0 -> With Mod: 0
[ExtraLoot] 0 -> With Mod: 0
[Repair] 0 -> With Mod: 0
[Invulnerable] 0 -> With Mod: 0
Diplomacy Frigate
[Combat] 0-1 -> With Mod: 1
[Exploration] 0-2 -> With Mod: 2
[Mining] 0-4 -> With Mod: 4
[Diplomatic] 1-5 -> With Mod: 5
[FuelBurnRate] 8-12 -> With Mod: 12
[FuelCapacity] 0 -> With Mod: 0
[Speed] 0 -> With Mod: 0
[ExtraLoot] 0 -> With Mod: 0
[Repair] 0 -> With Mod: 0
[Invulnerable] 0 -> With Mod: 0
Support Frigate
[Combat] 0-4 -> With Mod: 4
[Exploration] 0-4 -> With Mod: 4
[Mining] 0-4 -> With Mod: 4
[Diplomatic] 0-2 -> With Mod: 2
[FuelBurnRate] 2-5 -> With Mod: 2
[FuelCapacity] 1-5 -> With Mod: 5
[Speed] 0 -> With Mod: 0
[ExtraLoot] 0 -> With Mod: 0
[Repair] 0 -> With Mod: 0
[Invulnerable] 0 -> With Mod: 0
___________________
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The following file gets modified by this mod:
GCFLEETGLOBALS.GLOBAL.MBIN
METADATA.REALITY.TABLES.FRIGATETRAITTABLE.MBIN
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