Your web browser, Internet Explorer is out of date.

Please download one of these up-to-date, free and excellent browsers:

Microsoft Edge, Mozilla Firefox, Google Chrome or Brave Browser


You’re on a community planet, very cool!

But your HUD is cluttered with all these icons from other players. You can’t even see your own base icon anymore.

This simple mod helps to reduce the clutter on your screen from the icons so you don’t have to disable your HUD when on a planet with a lot of people. 



This mod edits: 


Less Creatures

As requested (Yes people actually requested this) this mod reduces creature spawns. This affects ALL creatures.

You can choose between the 1.25 times less and the 1.5 times less. If requested I could add an even less version (but why would someone want that?)
Reducing it even more would be unwise. There already are too little creatures.
Good Luck Finding them ?

For questions, problems, requests etc. add me on discord: pamehabai6 #5480.

Fewer AI Starships (Work in Progress)

Simple mod which reduces the number of starships you’ll see flying about on your adventures. 

Work in progress, I’m still tinkering with the numbers to see the difference it makes. 

Affects ships you’ll see in space (freighters warping in, floating in space; and the trader ships similar to your own ship).

Affects ships you’ll see on planet (overhead flybys of AI ships) – reduced numbers and increased the distance at which they spawn, so hopefully you should see less (seems that way from my small amount of testing)

Shout out to Deckydoodles’ Busier Space, which helped me find the file to tweak for this mod! ? 

I haven’t altered the pirate spawns in this mod. 

Any mod which changes the number of spaceships will conflict with this, and either not work or override it.  (i.e. the file: EXPERIENCESPAWNTABLE.MBIN)

Sparse Buildings

Simple mod which alters the distance buildings are allowed to spawn next to each other.  There are two versions, one which doubles, the other triples, the distance between things. 

Makes for a more arduous adventure!  I personally prefer the triple distance version. In theory it should reduce the total number of buildings per planet too, but I haven’t tested that.