This mod basically ceases the spawning of rocks,grass,trees,cacti. this does not necessarily mean you will not find certain minerals or wild life. this just means things such as grass,rocks,tree,cacti,natural crystal forms will not spawn
this should help speed up your game a bit for lower end systems. however, i did still notice my quadcore at 2.7ghz per core
was still spiking to %100 due to the voxel quadrant generation and LOD 1,2,3 levels that stream in for terrain
these settings were found in the file NMSARC.CE8DDE7C.pak
METADATASIMULATIONSOLARSYSTEMBIOMESPLACEMENTVALUESSPAWNDENSITYLIST.MBIN
here is my modified code and i will be making a another version of this where objects still spawn in, but not as much as
they regularly do, so stay tuned!
Changed
<Property name=”Active” value=”True” /> to <Property name=”Active” value=”False” />
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”CAVEGRASSCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”4″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”CAVEROCKCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”6″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”GRASS” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”Total” />
<Property name=”PatchSize” value=”100″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”FOREST” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”64″ />
<Property name=”RegionScale” value=”6″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”SPARSECLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”30″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”ROCKCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”25″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”GRASSCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”20″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”BARRENROCKCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”25″ />
<Property name=”RegionScale” value=”8″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”BARRENGRASSCLUM” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”5″ />
<Property name=”RegionScale” value=”15″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”CRYSTAL” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”10″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”CRYSTAL2″ />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”20″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”CRYSTAL3″ />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”30″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”RESOURCE” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”15″ />
<Property name=”RegionScale” value=”1.2″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”SMALLCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”8″ />
<Property name=”RegionScale” value=”2″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”FLORACLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”5″ />
<Property name=”RegionScale” value=”5″ />
</Property>
<Property value=”GcSpawnDensity.xml”>
<Property name=”Name” value=”BLANKETCLUMP” />
<Property name=”Active” value=”False” />
<Property name=”CoverageType” value=”SmoothPatch” />
<Property name=”PatchSize” value=”3″ />
<Property name=”RegionScale” value=”2″ />
2 flavors to download:
Nothing Spawns & Crystals Spawn only