All Your Base – Building Enhancements for NMS Next Generation
*** UPDATE NEWS – Nov 17, 2021 ***
I am currently working on an update for this mod, but am waiting until the next patch (post 3.71) is released, as this will likely result in more changes being necessary. Items shown in strikethru will no longer be available in new version due to fundamental changes to build mechanics.
1) Adds scaling and 3d rotation to a number of buildable items and base Tech:
- Small, Medium and Large Refiners
- Power and Industrial Tech
- Storage containers
- Trade Terminal
- Reality Glitches
- …more to come
2) Separates the infrastructure blocks (such as sphere, cube, pyramid, pipe, paver, etc.) into their own UI subgroup under the Structure menu. This restores the ability to use Pipe to Paver glitching for those who have purchased various decorations from the quicksilver shop, etc.
3) Pill Lights and Trade Terminals are no longer removed when the parts they are attached to are deleted.
4) Underwater base parts can now be built above water. Moss Hut is now sealed against water entering.
5) Removes area build limits on medium and large refiners. Note: Building more than the area limit of 3 may result in refiner contents being lost between loads.
6) Adds the ability to apply wood, metal or stone textures to various industrial tech.
***MOD COMPATIBILITY: Not compatible with any other mods that modify ..METADATA/REALITY/TABLES/BASEBUILDINGTABLE.MBIN