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No Upgrade RNG No Bounce

No Upgrade RNG No Bounce version 1.55.01
a mod for No Man’s Sky version 1.55 (build 3020240)

Purpose:

This mod radically changes the technology upgrade system, removing all the “procedural” randomness from the process, in the process also erasing all differences between the different “quality” upgrades: every class C upgrade is now identical to not only every other class C upgrade but every other class upgrade as well. This applies to all equipment upgrade types. Once you have any three upgrades, you’ll have the best of everything. If you already had three upgrades, they will suddenly become the best possible. It also increases the default bonuses of all effects for all upgrades of all equipment by 50% and removes the “bounce” or ricochet effect from multitool weapons (bullets and plasma grenades). Those bonuses truly will be the best.

NOTE: The effect to existing upgrades of removing this mod is untested, but they will likely revert to whatever RNG would have been applied to them by their seed numbers, class limitations and bounce and all.

Multiplayer impact: untested, but the effects and huge bonuses will likely still apply to you, meaning a significant unfair advantage versus anyone (in PvP) without the mod.

Compatibility details: This mod alters the following file:
.\\METADATA\\REALITY\\TABLES\\NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN

Any other mod that also alters these files will not be compatible. The changes to this file are so extensive that even merging it with another mod that alters the file will require changes to one or the other.

No Suit Tech Recharge

No Suit Tech Recharge version 1.55.01
a mod for No Man’s Sky version 1.55 (build 3020240)

Purpose:

This mod eliminates the recharge requirements of all the exosuit environmental hazard upgrades. “Upgrades” should result in less, not more, micromanagement during gameplay, don’t you think?

Beta: I have tested this enough to confirm the absence of recharge requirements, but am uncertain if the full benefit of the combined upgrades remains. Please share your experiences with it.

Multiplayer impact: untested, but in hostile PvP environments you will likely enjoy a distinct advantage over anyone not using this mod.

Compatibility details: This mod alters the following file:
.\\METADATA\\REALITY\\TABLES\\NMS_REALITY_GCTECHNOLOGYTABLE.MBIN

where four properties near the end of the file, one for each enviro tech, are edited to read
<Property name=”Chargeable” value=”False” />

Any other mod that also alters that file will not be compatible.

Missiles Mod

v2 update is live, now with 100% more smoke trails…

Read the details at the bottom.

 

The Missiles Mod completely replaces the photon cannon for a missile launcher.

It comes complete with all speed and damage upgrades to make your destruction capabilities even more intense.

 

Changes and fixes in the v2 update:

  • Fixed grenades not causing terrain deformation (this was a mod tool bug)
  • Fixed matching upgrades next to each other not showing highlighting.
  • Rebalanced base missile stats and upgrades according to posted suggestions.
  • Added a smoke trail to the missile engine.
  • Decreased maximum lifetime of a missile.

 

Now I just have to say don’t get discouraged about the low fire rate and fast heat bar when you have no upgrades, it’s meant to be that way.

Each upgrade of a certain type upgrades by a fair amount letting you “feel” the power and have more urge to get more upgrades.

Don’t worry, by the time you get most of the upgrades you be firing high damage missile volleys in quick succession.

As always leave a suggestion if you feel the missile stats need to be tweaked some more.

 

I would paste the stat changes of the missile launcher compared to the photon cannon here but it’s in notepad piece of crap description edit bot wont let me paste text.

 

Well have fun with yer kerploading…

 

 

Simple Tech – Icon Pack

Replaces the games default technology icons. Blue icons are tech and white icons are tech upgrades! 

 

See images above for reference. 

 

Some of my other Mods: 

Power Binoculars – Retro 80’s Style Binoculars

NMC – Crosshair Remover

Overwatch Font Pack

Simple Elements 2

Wubba Lubba Dub Dub! – Units Received

 

(There was an issue with one of the textures not rendering correctly ingame, this has now been fixed so please redownload if necessary. Thank you!) 

Flat Technology UI Icon Pack

Just for clarity: this mod does NOT replace chemical element icons – there are other mods for that.

 

An icon pack inspired by the element replacement icon packs (as seen in the screenshots).

Looks best with the likes of Simple Elements 2 and similar icon packs.

This is a work in progress – I’m planning to replace the craftable products’ icons and add them to this very mod, so far only the icons from the technology folder have been replaced, but keep your eye out for an update of this mod 🙂

Any suggestions appreciated!