SSFM / Super Smash Flash: M 9B (featuring Zero)
Hello, if you're reading this, it's monte. Just here to archive one of my favorite projects I created from 9b. Hope you have a lovely time playing it!
The biggest, most ambitious, and most successful 9B modpack. Except for 20xx, but that's a story for another day...
Includes Zero, Melee airdodge, etc
Download: https://mega.nz/#!W4kxhQSD!FbfL5fr5WwB1ml88lJX6GlOUCSlD9hyYCHWkO8_2PXQ
Mac Download: https://mega.nz/#!y8VFhKoB!VZ1D3Es9OHCH_WcPq-KdPNaieyW38N_KIrhROdIR8IU
Changes: Bottom of Desc.
Credits:
Monte - Lead Programmer, Lead Idea & Design
Chaos0 - Lead Animator, Programmer, Lead Idea & Design
KingAtreyu - Lead Spriter, Programmer, Animator
0137 - Lead Stage Modder, Programmer, Animator
Ishmael205 - Custom Mega Man sprites, Animator, Custom Marth Shield Breaker Animation
Micbro - Custom Mega Man base, Programmer
TheBoyRoy - Programmer, Idea & Design
SSF2 Announcer - Zero announcer voice
27 & The One Musaab - Developers; undisclosed
REDE, oreocackester, Mikey2k90, Bowler - Balance testing
Download from one of the two DL links, depending on whether you use mac or windows, then simply open up the main exe and start your fun!
Please note that melee airdodge settings carry over from other 9b playtimes you have on your computer, so if you need to do so, adjust your melee airdodge by going into the rules menu before switching over 9b copies.
Engine Change(s):
Manual Melee Airdodge on/off switch
Shield Dropping
Loads mostly .SSFM files now
Zero is added
Changed Characters:
Mario, Mega Man, Link, Peach, Zero, Donkey Kong, Lloyd, Fox, Ness, Pikachu, Zelda, Sheik, Meta Knight, Captain Falcon, Jigglypuff, Marth, Sora, Ichigo, Naruto
Various Palettes Changed
Changed Stages: Silph Co & Bowsers Castle, Aesthetic Changes: FD
Comments