[Advanced Tool] MWNi Retarget for BFTG Animations and Skeletons
Please note this is a file for an advanced set of tools. Please refer to the guide for how to use the importer/tools.
As the name says, this is a re-target config for the animations and skeletons for Power Rangers: Battle For the Grid in order to be imported into UMVC3. There are known issues with this that have also been documented with the guide on how to access these.
Please see changelog down below for future updates.
This requires the following in order to capitalize on its usage:
- Blender (MUST)
- MWNI retargeting tools (MUST)
- Marvel 3 Custom Animation Importer/Exporter (MUST)
- Marvel 3 FBX Collection (not required but makes the process easier)
- PSK/PSA Importer (not required but recommended)
- Blender Source Tools (not required)
- AssetStudio (MUST)
- Unpack the file
- Open Blender
- Load in your model and the BFTG Anims
- Open up MWNI tools in Blender
- Load the Configuration
- Adjust depending on what's missing
- 👌🏾
Release ver.
-Currently over basic skeletons that use clavicles in UMVC3. Needs adjustments on non-clavicle characters.
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