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Limitless Super Saiyan! (20 Stage Goku-Based Transformation)

Gain access to the forms used by Goku, the Super Saiyan that constantly surpasses his own limits!

- LAZYBONE NEW TRANSFORMATIONS (LBNT) IS A REQUIRED MOD, INSTALL FIRST IF YOU FOR SOME REASON HAVEN'T ALREADY.

- FIXED AN ISSUE WITH LBSSJ4'S EYES, IF YOU HAVE THIS ISSUE REDOWNLOAD, UNINSTALL AND REINSTALL THE MOD! Very sorry for the inconvenience!

- Comes with a unique VOX to make Super Saiyan 3 and all Kaioken forms feel a little more different!

- Small change from the video included! Kaioken forms will make your skin more red as you progress through the line!

- Limit Breaker Super Saiyan 4 uses Revamp's LBSSJ4 Aura ID, make sure you have their aura or one that uses the same ID! This is not something I will change.

 

Stage List (for those of you that would like to edit the skill or your own BCS at all):

 

Stage 0 = Super Saiyan

Stage 1 = Super Saiyan 2

Stage 2 = Super Saiyan 3

Stage 3 = Super Saiyan 4

Stage 4 = Super Saiyan 4 (Full Power)

Stage 5 = Super Saiyan 4 (Limit Breaker)

Stage 6 = Super Saiyan 5

Stage 7 = Super Saiyan God

Stage 8 = Super Saiyan Blue

Stage 9 = Super Saiyan Blue Kaioken

Stage 10 = Super Saiyan Blue Kaioken x10

Stage 11 = Super Saiyan Blue Kaioken x20

Stage 12 = Ultra Instinct -Omen-

Stage 13 = Mastered Ultra Instinct

Stage 14 = Kaioken

Stage 15 = Kaioken x2

Stage 16 = Kaioken x3

Stage 17 = Kaioken x4

Stage 18 = Kaioken x10

Stage 19 = Kaioken x20

 

Quick explanation for different downloads:

 

Files added - Installing this one will ensure no infinite loading screen but if you have SSJ hairs you want to keep they WILL be overwritten so as always make sure you back them up! This is a warning to you, it's not my fault if you lose any hair files as a result of this download

 

No files added - Installing this one ensures you do not have to replace any files if you already have them. Requires an extra but easy step on your end if you don't have them. This is the version I suggest installing as it can be used with the RAR and you will not risk losing any files.

Despite the name, it does include DYTs for MUI's and FPSSJ4's eyes.

 

RAR File - Use if you get an infinite loading screen, contains all the necessary files the transformation uses to load. Drag the folder inside into your directory > data > chara folder, don't need to replace files so skip if it asks.

No Hair Changes - Omits all visual changes with the exception of SSJ3 and the entire line of SSJ4 (busts). LBNT is still required for SSJ4's bust or you can get it from another source.

 

IF YOUR HAIRS FOR SSJ4-SSJ5 ARE YELLOW DOWNLOAD THE DYT RAR AND PLACE THE FILES IN YOUR HUM/HUF FOLDERS!

 

Notes:

- Kaioken > Kaioken x2 > Kaioken x3 > Kaioken x4 > Kaioken x10 > Kaioken x20 is an alternate transformation path from Super Saiyan and is activated by transforming while pressing "left" from Base form.

- Super Saiyan 4 > Super Saiyan 4 (Full Power) > Super Saiyan 4 (Limit Breaker) > Super Saiyan 5 is a diverging transformation path and is activated by transforming while pressing "up/forward" from Super Saiyan 3.

- Super Saiyan Blue Kaioken > Super Saiyan Blue Kaioken x10 > Super Saiyan Blue Kaioken x20 is a diverging transformation path and is activated by transforming while pressing "up/forward" from Super Saiyan Blue.

- Rather than revert to base, you can access Super Saiyan from Kaioken x20 with a different animation from normal by pressing transform + "up/forward".

 

This transformation features the ability to skip forms using certain button inputs during animations, those go as followed:

 

Main Line

- Super Saiyan 2: Transform + Jump while transforming to Super Saiyan (200 ki)

- Super Saiyan 3: Transform + Light while transforming to Super Saiyan or Super Saiyan 2 (300 ki)

- Super Saiyan 4: Transform + Heavy and up/forward while transforming to Super Saiyan, Super Saiyan 2 or Super Saiyan 3 (400 ki)

- Super Saiyan 4 (Limit Breaker): Transform + Heavy ONLY from Super Saiyan 4. Skips Super Saiyan 4 (Full Power).

- Super Saiyan 5: Transform + Ki Blast and up/forward while transforming to Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, Super Saiyan 4 (Full Power) or Super Saiyan 4 (Limit Breaker)

- Super Saiyan God: Transform + Heavy while transforming to Super Saiyan, Super Saiyan 2 or Super Saiyan 3 (400 ki)

- Super Saiyan Blue: Transform + Ki Blast while transforming to Super Saiyan, Super Saiyan 2 or Super Saiyan 3. Transform + Heavy while transforming to Super Saiyan God. (500 Ki)

- Ultra Instinct -Omen-: Transform + Down while transforming to Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan God or Super Saiyan Blue (500 ki)

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Kaioken Line

- Kaioken x4: Transform + Jump while transforming to Kaioken, Kaioken x2, or Kaioken x3

- Kaioken x10: Transfrom + Heavy while transforming to Kaioken, Kaioken x2, Kaioken x3 or Kaioken x4

- Kaioken x20: Transform + Ki Blast while transforming to Kaioken, Kaioken x2, Kaioken x3, Kaioken x4 or Kaioken x10

When transforming, press "block" to go to the previous form instead. For example: While transforming to SSJ God, block to revert to SSJ2. Then, while transforming back to SSJ3, block to revert to SSJ. This window is short so decide what you want to do ASAP!

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Credits (Please give all of these people a look, this skill would not have been nearly as big without all of their asset contributions):

 

Lazybone as always for LBNT assets:

https://videogamemods.com/xenoverse/mods/new-transformations-added-skills/

https://videogamemods.com/xenoverse/modder/lazybone/

 

TheTrue HQ for allowing the use of so many of their amazing animations!

https://videogamemods.com/xenoverse/mods/dragon-ball-legends-transformation-pack-v3-for-cacs/

https://videogamemods.com/xenoverse/modder/thetrue-hq/

https://www.patreon.com/TheTrueHQ/posts

 

Grinns as always for allowing the use of his amazing animations!

https://www.patreon.com/posts/69814166

https://www.patreon.com/grinns

 

Unleashed for allowing the use of his Super Saiyan Blue Evolution animation!

https://videogamemods.com/xenoverse/mods/unleasheds-transformation-pack/

https://videogamemods.com/xenoverse/modder/unleashedxv/

 

Last but not least Gecko03J as always for allowing the inclusion of his Transformed Faces mod that make Super Saiyan forms look so good!

https://videogamemods.com/xenoverse/mods/transformed-faces-for-cac/

https://videogamemods.com/xenoverse/modder/gecko03j/

 

As always feel free to report any problems, issues or concerns with this mod!

Install one of the X2Ms

1.0: Skill Completed

1.1: Added a download for SSJ4-SSJ5's hair color DYTs, I accidentally added the wrong ones to all previous downloads (which also now include the correct DYTs) Thank you to Majin_Kek for letting me know about this issue!

1.2:

  • Fixed a mistake in the BCS attachment that would cause enlarged eyes on LBSSJ4. Unfortunately if you installed the mod before this update you will likely need to uninstall and reinstall to fix it.
  • Added bandaid color support for facial hair on SSJ4-5. If yours still do not look right then you'll need to adjust the colors yourself in the skill creator. Go to the transformation tab, entry 3 is SSJ4, entry 4 is FPSSJ4, entry 5 is LBSSJ4 and entry 6 is SSJ5. On the bottom you'd change the BCS hair color, it's very straightforward from there
  • Added bust DYT for SSJ4, use this if your bust becomes brown on FPSSJ4

2.0: Now includes a version for no hair changes. LBNT is still required for the SSJ4 bust or you can get it from another source.

AlphaGames
  • 23Mods
  • 57Followers

RATING
17
Version
2.0
Views
61781
Downloads
17258
Credit given to modders
Lazybone, TheTrue HQ, Unleashed, Gecko03J, Grinns
Updated
February 25, 2024

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  1. Great job but i’m hoping for a version who is more straight forward, just press transform and it go throught every transformation wihout branch, i manage to do kaioken and SS1 to 3 but can’t do SS4/SSG, i do exactly what is shown but it just cancel the transformation.
    I saw other transformation mod who do it more simply and i have the feeling making branch just make it more complicated for no reason.

    1. Thanks, so SSJG doesn’t branch, if you’re not able to transform into it then you likely don’t meet the ki requirements as if I remember right SSJ4 and God have the same requirements and are higher than 3.

      The branch is technically more complicated as you have to do an extra input to reach other forms but I think overall being able to choose which forms you go to (essentially picking GT or Super forms) is more appealing and worth the extra effort it takes for me to make rather than having them come out single file.

        1. Hmmm… Maybe try to uninstall and reinstall my mod? I’ve been looking at it and everything looks fine on my end. I mean the hairs not looking right I would understand but it honestly doesn’t make any sense for the SSJ4 body to not work unless the BCS attachment just isn’t working right.

          If that doesn’t work you might have to DM me on discord so I can look at it for you personally, if you don’t wanna do that I can try helping here but I can’t guarantee it would get fixed that way. I’m THINKING it’s the BCS though.

          1. Okay so I reinstalled the with files version of the mod, and the clothing works now, but now the hair is stuck on the default type, is there any way to change it back to my character’s hair? It’s one of the vanilla hair types btw

          2. You’ll need to re-add the hair back to the HUM and/or HUF folders. The reason I have the 2 downloads is to prevent things like this from happening but unfortunately your other files got overwritten.

    1. If you don’t have Lazybone’s New Transformations installed (linked in the description) then install that. If that doesn’t work place the files inside the RARs into your XV2 game folder > data > chara > HUM or HUF folders and press “skip” if it asks you to replace anything.

  2. Hey this is a cool mod and I’ve been having a lot fun with it. I’ve had to change the hair files as UI/MUI and SS4 LB had different hair when using them. I also wanted to know if there is a way to change the doge on UI omen and MUI to be the same as the UI awoken skill / UI Goku instead of just data input?
    Also the UI Omen alternate transformation doesn’t work for me. I am pushing the stick down on the controller when I transform but it doesn’t work. The other inputs for the transformation do work. Sometimes when I press down it goes into SSB instead of UI.

    1. Couldn’t figure out how to get the base game UI dodge to work with a custom moveset, once I do I plan to update it. I think for the time being I may just update it to use Lazybone’s UI dodge, I hadn’t thought of that while I was making it.

      As for the input not working for you, that’s extremely odd as I can confirm it does work. Not sure why it wouldn’t be for you but unfortunately all I can say is keep trying 🙁

      1. Thanks for the information. Maybe one of my other mods could be causing a issue for the alternate UI transformation, I’ll leave it as is.
        If you get around to possibly updating the mod with the UI dodge, I think it would be interesting to keep the LB dodge on UI omen and have the in game UI go over the UI mastered transformation.

    1. You’ll need to do 1 of 3 things:

      1. Download a transforming hair pack for your hair
      2. Copy your hair files and make it use the IDs listed
      3. Edit your BCS/the costume attachment included to not include the hair changes.

      I’ll try to make a guide for option 3 in the future as out of those 3 it’s the best option for what you want and in general it’s good to know for customization’s sake.

  3. Hi, thanks for the amazing mod. Just one question – for Super Saiyan 5, it seems that I am not able to change the hairstyle despite using the hair list ID. Would like to know if there’s anyway to resolve it? Somehow the hairstyle for my SSJ5 transformation is Goku’s SS3 Hairstyle…

      1. No, the SSJ5 Hairstyle shouldnt be SSJ3 hairstyle in white, based on the video showcased. How do I get the SSJ5 Hair with physics? I have tried to download the hair-face-forehead files and replaced the ones with 566 hair ID in HUM and HUF, but I can’t seems to get rid of the SSJ3 hairstyle at SSJ5 form…

  4. Another awesome mod 🙂 very intuitive with a controller,.. Retail should have this kind of thing in the base game…. maybe in DBX3 :D. With these possibilities , a new game needs to be made.., the mods make our CaC’s feel like TRUE DBZ characters … imo

  5. Awesome mod! I have a question.
    Could you maybe make the same transformation everything2.0? The person who made it stopped modding and the installer doesn’t work. I really wanted to have the omnigod in a transformation line.

  6. Opa Mano sou brasileiro, vc saberia me dizer por que os cabelos nao estão passando? Eu estou colocanto tanto o do ssj4 normal fp e lbssj4 e nao esta passando fica em um cabelo padrao, o ssj 5 eu consegui passar menos as formas do 4 poderia me ajudar a resolver por favor?

    1. Não falo português mas tentarei ajudar com um tradutor!

      Você precisa adicionar seu próprio cabelo com os IDs 256 para SSJ4 e 258 LBSSJ4 em suas pastas data > chara > HUM ou HUF.

      Deixe-me saber se isso não funcionar e tentarei ajudar mais!

  7. WHAT AN ABSOLUTE BANGER BY ALPHA ONCE AGAIN! LITERALLY MY PERMANENT GO-TO FOR ALL THE TRANSFORMATION LINE PACKS I NEED! WOULDA BEEN REALLY SICK IF SUPER KAIOKEN WAS INCLUDED TOO, BUT HOLY HELL THIS IS AMAZING NONETHELESS 10/10

    1. I won’t promise anything but I could add extra forms like that in an update in the future. Truthfully I’m a little burnt out on transformations at the moment though haha. Wanna get this next one done and then go back to supers and ultimates for a bit.

    1. Yes I included a text document that lists all the hair IDs needed. You’d need to download a hair pack (if you haven’t already) with those IDs and put them in your HUM or HUF (depending on which one you got) folder.

      To do that, you’d go to your XV2 directory then open up the data folder then open up the chara folder and then the HUM and HUF folders should be in there.

    1. Like from scratch? Cause as cool as that sounds I don’t know the first thing about doing something like that haha. Honestly I think on a list of stuff I’d wanna learn in blender that’d also be pretty low.

      Not COMPLETELY out of the question but I don’t think that’d be for me, sorry!

  8. When I use the added files version, the transformed faces are broken, the have this line in the middle of the face, as if the forehead and jaw dont have the same dyt, I tried to fix this issue on my own, the dyts are the same for the face and forehead now, but there is still that line in the middle, can anyone help me with this?

    1. It’s odd that the DYTS would be broken, I set them up in a way they SHOULD work for CACs and CAC2X2Ms. Can you tell me which specifically were broken for you? I’d like to fix that.

      As for the line, assuming you’re talking about what I think you are, that is unfortunately an issue with Gecko’s old Transformed Faces I only discovered recently. It’s not really noticeable unless you’re zoomed in on the face and I unfortunately don’t even know where to begin to fix it myself otherwise I would 🙁

      1. Thanks for replying, yeah you were right, the mod is pretty old, I ended up fixing most my issues, my tail is golden when I use ssjg tho, idk how to fix, anyway best transformation mod I ever used bar non, 10/10 well done my friend, I hope you continue modding, this game needs modders like yourself!

        1. Yeah I’m sorry it’s definitely a huge oversight on my part, I added the wrong DYT (colors) to the RAR and X2Ms so thank you very much for letting me know!

          I’m gonna add a new download with the correct DYT files inside a rar (for those who already downloaded the mod) and add them to the X2Ms as well (for those who haven’t)

        2. I’m not sure about beards btw but I assume those use the same DYTs as hair files but I don’t use them for any of my CACs so I can only guess.

          Anyway, the correct DYTs have been added to the downloads! Very sorry for the inconvenience on that but thank you again for letting me know about it!

          1. I think if found out why the beard color doesn’t change.
            I forgot to add that it doesn’t change for some of the transformations not all.
            And I think it happens because for the ones where it stays golden in the skill creator they have -1 at the hair color selector.
            So when they don’t have a specific color or a color that isn’t in the hum.bcs file it automatically changes the beard color to the normal super saiyan color

    1. Hmm… I could but I honestly have no idea how I’d implement it in this transformation for forms like SSJ4 and SSJ5.

      If you can give me an idea of what you’re looking for in regards to that it wouldn’t be too hard to do.

      1. basically i already have a base ssj4 hair i got from a different modder as a x2m that i use for everything basically what i’m asking is you know how base xenoverse 2 doesn’t have the hair spiking for cacs i’m basically asking for just the hair color to change not the model its self

          1. I would definitely take the time to learn about dragging and dropping files and customizing your files as that will make your modding experience a lot better and it’s insanely easy to learn.

            I don’t want to make a BUNCH of different versions for this one like I did for SSJ1-5 but I’ll look into how I’d properly implement a no hair change version for those forms but my assumption is I’d make SSJ4-LBSSJ4 no hair change and then use the SSJ3 ID for SSJ5.

            Realistically I can’t customize transformations to suit everyone so if whatever I need to do for a no hair change version ends up not working for you I’d definitely recommend learning how to edit your BCS to suit your needs and wants.

AlphaGames
  • 23Mods
  • 57Followers

RATING
17
Version
2.0
Views
61781
Downloads
17258
Credit given to modders
Lazybone, TheTrue HQ, Unleashed, Gecko03J, Grinns
Updated
February 25, 2024

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