[ADVANCED TOOL] Blender Retargeting for X Dive Models
![](https://videogamemods.com/umvc3/wp-content/uploads/sites/25/cmdm/1000170/1708024324_blender_JwDp1J7fYI.png)
![](https://videogamemods.com/umvc3/wp-content/uploads/sites/25/cmdm/1000170/1708024343_umvc3_nyRQKmPTpL-1200x675.png)
THIS TOOL IS FOR ANYONE FAMILIAR WITH TOOLS REQUIRED FOR CUSTOM ANIMATION. IF NOT, PLEASE FAMILIARIZE YOURSELF.
The following download is a retarget for Blender if you are working with any Mega Man X DiVE/ROCKMAN X DiVEĀ models.
>> Screenshots do not completely reflect the power of the retargeting and are there for flair (mostly).
This requires the following in order to capitalize on its usage:
- Blender (MUST)
- MWNI retargeting tools (MUST)
- Marvel 3 Custom Animation Importer/Exporter (MUST)
- Marvel 3 FBX Collection (not required but makes the process easier)
- Unpack the file
- Open Blender
- Load in your model and the X DiVE
- Open up MWNI tools in Blender
- Load the Configuration
- Adjust depending on what's missing
- :ok_hand:
Beta version:
Targeting was made with FBX collection in mind, so if things are off, contact me (Alucard) through UMVC3 EX Discord, or leave a comment.
Previous (ver. 2nd):
Re-targeting was made smoother to accurately portray the X DiVE models. There may or may not be future releases for accuracy's sake.
Current version (Final)
100% Accurate Made with Zero in mind.
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