On our forums, the Mafia III modding scene is beginning to take shape, and excitement is building as the scope and potential for mods continues to grow. The latest milestone involves the ever-popular usage of scripts to make games behave differently with the push of a button – talented modder Barzakh has released the latest version of his Mafia III Script Hook which introduces new functionality. If you’ve got a script up, please update it!
Right now we’re mostly limited to scripts, but it’s an excellent start as it shows the potential of Mafia III modding. As promised, I took a personal hand to KNGR‘s HUD tool and created a script which gets rid of the rear view mirror and speedometer to demonstrate the modding possibilities when it comes to adjusting controversial creative decisions made by the developers. As soon as an SDS (simple data storage, Mafia III’s base structure) toolset is released, we’ll be able to get into the archives of the game and make traditional mods that permanently alter the way the game looks and/or functions until you uninstall them – no button pressing required.
Currently many Mafia fans are turning to the modding scene to see if the game’s functionality can be modified, in part due to the plethora of differences in vision between the community and the game’s developers. If you have a request for a mod that you’d like to share with the community, please do not post it in another mod’s comments or on reddit. We instead invite you to visit our new Mod Requests section to submit your request or see what others are asking for. If you would like to participate in an active modding discussion to offer your own modding insight, visit the Mod Creation section. There are other sections that cover other tings you may want to discuss pertaining to Mafia III modding, so be sure to visit our forums to get in on the discussion.