Retrospections – Back to Atlas Rises: Color Palettes
This mod aims to restore the Atlas Rises era color palettes/combinations back into Visions/NEXT versions.
- Multi color grass: Planets can now have 2 primary colors of grass, often resulting in beautiful gradients.
- Old color palettes for all planets
This mod doesn't change:
- Terrain generation
- Water colors
- Planetary objects (trees, plants, etc)
For the best experience i strongly recommend to use the Back to Foundation mod with it's terrain and asset modules along with this mod.
Place the "Back.to.Atlas.Rises_color_overhaul.pak" into your "PCBANKS/MODS" directory.
Recommend to delete SHADERCACHE.
0.1.0 - Initial Release.
0.1.1 - Fixed the bug where ringed lush planets had incorrect ring colors.
0.1.2 - Added old planetary palettes for all types of planets.