Your web browser, Internet Explorer is out of date.

Please download one of these up-to-date, free and excellent browsers:

Microsoft Edge, Mozilla Firefox, Google Chrome or Brave Browser

Mojo Reshade Refined 1.2 (now with Tilt-Shift added)

Mojo Reshade Refined 1.2 (now with Tilt-Shift added)

**Disclosure Credit**  I just want to make a quick note here that I don’t play with HBAO on. This effect added by Hello Games has some really odd side effects when it comes to grass by adding far too much shadow everywhere on the ground and this is for vanilla game not just with the shader. So some of my screenshots where I’m “not” using the in-game photo mode to take, is with HBAO off. HBAO is automatically applied when in photo mode whether you enable it or not.

 

 

Full credit goes to CyberCyrus and RaYRoD for doing all the grudge work for this shader, This should be the closest you will find to the original Mojo Shader we had before Hello Games changed their in-engine Shader and messed up the lighting and compatibility with Reshade. There is still issues but I have managed to fix the coloring and lighting to the best of my Ability to be as close to the original as possible. All I did was tweak settings all over the place till it was at a satisfactory level compared to Cyrus’s original work.

Version 1.2

I Added some LiftGammaGain settings in order to compensate and fix the Dark Area’s Issue. Ever since I worked on this, one issue that has really bugged me was the lighting issue of the dark areas, nighttime and shadows! and sometimes even in space the system would get too dark as the time would cycle and I didn’t know how to fix it. I looked at my old screenshots folder and saw the comparison today and figured out that it was a gamma-like issue and I tweaked around and found the problem. Now this isn’t a final solution as I might brighten it up just a little more I’m not quite sure yet but this issue has now been solved thankfully as I try and get this shader even closer to the Original Mojo Shader.

 

Release 1.1

I added Tilt-Shift Effect in this version with custom settings. Only use for screenshots not really playable as well as toned down some over-sharpening so it’s not so grainy like the original 1.0 release was. I’ve removed and added screenshots to show off what the new Tilt-Shift effect can do.

To enable Tilt-Shift, you need to hit “End” key to bring up the reshader settings and scroll down the options to near the bottom of the list of effects and just check the “Tilt Shift” option to enable it. I recommend hiding the HUD though for screenshots or photo mode and then enable it.

The open modding platform

VGM brings modding communities together under a unified network. The original community creator retains control over the content and community for the game

Get started

Start your own Modding Community

We allow modders to manage their own modding community using our platform for hosting and sharing mods, unlimited usage to grow your community without the hassle of hosting

Get in touch

Follow us on social media

Please take a moment to follow us on social media, we will be posting new updates and featued mods. There will be exciting new competitions with great prizes