[ADVANCED TOOL] Blender Retargeting for KOF AS Models
THIS TOOL IS FOR ANYONE FAMILIAR WITH TOOLS REQUIRED FOR CUSTOM ANIMATION. IF NOT, PLEASE FAMILIARIZE YOURSELF.
The following download is a retarget for Blender if you are working with any THE KING OF FIGHTERS ALL-STAR models. Minor adjustments may be needed based on your UMVC3 base (Zero was used for this).
>> Screenshots do not completely reflect the power of the retargeting and are there for flair (mostly).
This requires the following in order to capitalize on its usage:
- Blender (MUST)
- MWNI retargeting tools (MUST)
- Marvel 3 Custom Animation Importer/Exporter (MUST)
- Marvel 3 FBX Collection (not required but makes the process easier)
- Unpack the file
- Open Blender
- Load in your model and the KOF AS Model
- Open up MWNI tools in Blender
- Load the Configuration
- Adjust depending on what's missing
- :ok_hand:
First version
Targeting was made with FBX collection in mind, so if things are off with the importer you will need to adjust it. If any issues arise, contact me (Alucard) through UMVC3 EX Discord, or leave a comment.
Current version (ver B):
Re-targeting was made smoother to accurately portray the KOF AS models. There may or may not be future releases for accuracy's sake, but this should be as accurate as it gets.
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