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Grinns’s Transformation Pack (v2.1)

AS OF VERSION 1.9, CLEAR INSTALLATION SHOULDN'T BE NEEDED BUT IT'S RECOMMENDED, IF YOU USE REVAMP THEN INSTALL REVAMP FIRST THEN THIS.

    The pack includes Kaioken, Potential Unleashed, Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, Limit Breaker Super Saiyan 4 Super Saiyan God, Super Saiyan Blue, Ultra Ego, and Wrathful/Ikari with more to come!

    Big thanks to Brandonator275, Kate, Leon, Kristal, Panda, and Alfq for the help with these mods!

    Let me know what you guys think! Also let me know if you have any issues that the README and FAQ text files don't have an answer to.

Installer

• Re-added the language selection step

Grinns
  • 8Mods
  • 34Followers

RATING
37
Version
2.1
Views
155141
Downloads
49250
Credit given to modders
Brandonator275, Kate, Pandas, Leon_DP, Kristal, Alfq, Doug
Updated
December 24, 2023

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  1. Had to make some fixes to the BCS files so i did a clean install and now i cant use the transformations because the options is greyed out. For context the mod was working fine until i uninstalled everything and re-installed it in the same order. Did i miss something?

    1. Nv fixed the issue but the bcs where the hair colour for ssj4 and Limit break ssj4 hair colour does not change not matter how i edit the Bcs file, im using embpack libxenoverse or atleast an older version from awhile ago. is the version im using old or is there smh that i need to edit regarding the bcs?

  2. Hey, so i was just having issues with the grinns transformation mod where i had to go into the indiviudal .x2m files and set the bcs color to -1 so that it would use the proper hair color.

    New problem is that i had to use an older veersion of their mod as the newer versions no longer providee individalt .x2m files, but a stanadlone installer. I would prefer to use the updated version of the mod.

    I know i can open the installer file with a file explorer and edit files within.

    Would you guys happen to know how to change that bcs options within the installer, instead of the indivivual .x2m files with skill creator?

  3. So i just updated from 1.95 to 2.1 and i noticed that ssj1 through 4 no longer have the teleportation properties. So i read in the changelog that behaviors involving teleport were “corrected”, is this supposed to be what that means? If so is there a way to revert it cause it completely ruins a lot of my combos. Ntm i’d like to use a ssj4 move like x10 kamehameha properly with its actual ssj4 form. Why does the teleport only work on god forms??

  4. The installer doesn’t want to work at all, I keep running into the following error: System.Exception: Failed at BCS install phase (- Transformations/PARTSETS/HUF_NOHAIRCHANGE.bcs.xml). —> System.ArgumentException: An ID could not be allocated in chara/HUF/HUF.bcs. Install failed.

    Binding: {autoid=(966; 1000, setalias=(cac_svm_nohairchange)}
    Property: Index
    at LB_Mod_Installer.Binding.BindingManager.ParseBinding[T](String binding, String comment, String filePath, IEnumerable`1 entries1, IEnumerable`1 entries2, Boolean secondPass, UInt16 maxId)
    at LB_Mod_Installer.Binding.BindingManager.ParseProperties_RecursiveSingle[T](Object obj, String filePath, IList`1 installList, IList`1 binaryList, Boolean allowAutoId)
    at LB_Mod_Installer.Binding.BindingManager.ParseProperties[T](IList`1 installList, IList`1 binaryList, String filePath)
    at LB_Mod_Installer.Installer.Install.Install_BCS(String xmlPath, String installPath, Boolean isXml, Boolean useSkipBindings)
    — End of inner exception stack trace —
    at LB_Mod_Installer.Installer.Install.Install_BCS(String xmlPath, String installPath, Boolean isXml, Boolean useSkipBindings)
    at LB_Mod_Installer.Installer.Install.StartInstall()
    at LB_Mod_Installer.Installer.Install.Start()

Grinns
  • 8Mods
  • 34Followers

RATING
37
Version
2.1
Views
155141
Downloads
49250
Credit given to modders
Brandonator275, Kate, Pandas, Leon_DP, Kristal, Alfq, Doug
Updated
December 24, 2023

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