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Grinns’s Transformation Pack (v2.1)

AS OF VERSION 1.9, CLEAR INSTALLATION SHOULDN'T BE NEEDED BUT IT'S RECOMMENDED, IF YOU USE REVAMP THEN INSTALL REVAMP FIRST THEN THIS.

    The pack includes Kaioken, Potential Unleashed, Super Saiyan, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, Limit Breaker Super Saiyan 4 Super Saiyan God, Super Saiyan Blue, Ultra Ego, and Wrathful/Ikari with more to come!

    Big thanks to Brandonator275, Kate, Leon, Kristal, Panda, and Alfq for the help with these mods!

    Let me know what you guys think! Also let me know if you have any issues that the README and FAQ text files don't have an answer to.

Installer

• Re-added the language selection step

Grinns
  • 8Mods
  • 34Followers

RATING
37
Version
2.1
Views
155066
Downloads
49247
Credit given to modders
Brandonator275, Kate, Pandas, Leon_DP, Kristal, Alfq, Doug
Updated
December 24, 2023

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  1. Could anyone explain to me why I’m having the issue where some transformations seem to have the wrong assignment? So if I do plain SSJ it plays the SSJ4 animation and for some reason my torso disappears in SSJ3 with the 1-3 option. I only have this and new transformations installed atm

  2. I feel a question that could be addressed is what installer is used in what order because I’ve experienced something weird. Basically, what to do regarding the install order. There are some transformations I use from Lazybones as well as those from this pack. Depending on the order, one side gets settled with the “golden hair” problem. Like if Lazybones is last, Ultra Ego has the golden hair. If it’s first, SSJG gets golden hair, whether or not I’m using the combo skill from this pack or Lazybone.

    Plus, I don’t have enough of visual example to sort it out on my end if it could could be fixed.

  3. Is there any way to change the hair on LBSSJ4? I’ve put the correct ID in for the hair that I want but I keep getting the generic short cut when I transform. Also, Is there a way to fix the SSJ2 hair from staying the same as SSJ 1? It changes on my other transformation mods but not this one.

  4. Please note that if your CaC uses a moveset with a non-default stance, the included Beast transformation WILL break it because it tries to force your character to take on Beast Gohan’s stance. If you’re using that transformation and your character falls down every time they stand still, this is why.

    There should be a version of the Beast skill that takes into account people using custom movesets/stances. This is particularly tricky for users to correct themselves because this mod doesn’t include any X2M files that can be directly edited.

      1. I just wanted to add that in chatting to Grinns I found a fix for this.

        For the hair that you want to use to use, you need to use Xml Serializer to change the emb and emm files into xml and then replace HAIR_ with H_. You can the turn them back and it should work.

  5. I cant get this to do anything? I’ve tried to use it on its own or with new transformations and nothing happens? Theres no skills in the shop an all animations are still vanilla. Can anyone tell me how they made this work? I’m very new to modding so maybe im missing something here

    1. Custom body model for the outfits, there are about… 3 you can download on this site as far as I can remember.
      For SSJ4 again a custom model, for that you have to replace the base SSJ4 model, think there is one mod that’s a X2m, but usually, you have to go into the modded game files and replace the SSJ4 model.

        1. Type “muscle” into the search bar and you’ll find 4 straight away, and “Body Resource” turns up with some others as well, use those keywords or “bust” if you wanna deep dive.
          Here is the X2M one, IDK if it works with the current game version, check their profile for some other SYF resources if it works.

  6. When I transform into an SSJ3 with the SSJ1-LBSSJ4 Skill, the torso disappears and the hair doesn’t use the SSJ3 Hair, SSJ4 and LB SSJ4 are also missing the torso, and use the base form hair.
    I did a quick test with SSJ1-SSJBlue and that works completely fine.

    1. After some more testing, Ultra Ego’s Eyebrows are broken on SYF, they just make super exaggerated nightmare expressions, and PU-Beast Awoken has lingering flying animations, but I can still play with it, it just looks a bit jank.

      I haven’t tested all of the stand-alone transformations, but the ones I have tested do work, so I think it’s mainly an issue with the “All in One” Skills, maybe not Ultra Ego.

      Oh, and this is all on my SYF Character, haven’t tested Male Saiyans CACs.

  7. Hello, got another issue myself. Hair/Colour changing works just fine, entirely as expected, except for SS2 and SSBE. Using the Solo SS2 transformation changes my hair correctly, but using any of the sequence ones, SS2 uses the model of whatever hair came before it, not the entry under HUM 298. Blue Evolution, even in the solo version, doesn’t change hair at all, just the colours.
    Installed it on a fresh install and no other mods, so I know it’s not that issue at least.

  8. Hey there! I love these transformations but it seems SSG keeps the hair gold instead of red, is this intentional? I made it so the mod wouldn’t change my hair style in the installer but it should still change colour right?

Grinns
  • 8Mods
  • 34Followers

RATING
37
Version
2.1
Views
155066
Downloads
49247
Credit given to modders
Brandonator275, Kate, Pandas, Leon_DP, Kristal, Alfq, Doug
Updated
December 24, 2023

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