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Eternity Tools

UPDATE 4.31 (Only installer) There was a bug in 4.3 that reduced the number of skills that can be installed on the system.

 

UPDATE 4.3

Update to support game versions 1.22.1 and 1.22.2 (plain 1.22 is not supported), as well, as bringing new functionality.

Either a clean installation or "port over" is needed, just run XV2INS.exe and you will be presented with the options. "Port over" has been proved stable enough for general use, so I recommend it if you want to keep your x2m character, skills, costumes, stages, quests, etc as well as slots.

 

Also, due to the annoyances caused by AV vendor and to avoid the spread of paranoia, "patcher_compiler_script" has been added to the package. This is a python script that will download from github the xv2patcher source code, the same toolchain I use, and third party library minhook (source code), and compile it. No programming knowledge is needed, anyone can use it. On default setting, the script will create versions of xinput1_3.dll and dinput8.dll that are equivalent to the binaries I provide, and which only differ in two timestamps and one checksum (see txt in patcher compiler script about how to compare dlls).

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If you like my tools, you can support their development at: https://www.patreon.com/eternity_tools

This is a series of tools to mod Xenoverse 2. The patcher, the installer and all the other tools will be moved from animegamemods to here from now on.

 

xv2patcher: a tool that includes a series of patches for Xenoverse 2, such as allowing files to be loaded from data, allowing more character, skills, stages, etc

Xv2 Mods Installer: A program to install new characters, skills, stages, costumes and quests.

genser: "generic serializer", a program that can convert several Xenoverse 2 binary files into .xml and back.

Cycit: ("Customize Your CITizens"), a tool to customize the npc citizens of Conton City. It is also able to convert them into x2m clones.

Cac2X2m: a tool able to get a custom character from a save file and turn it into a clone that can be installed with XV2 Mods Installer. It also includes X2m2Cac, a tool that does the reverse operation.

Xv2 Quest Importer: A tool that can import/export quests in the x2qs format. You will be using this while developing x2m quests aswell. It includes all vanilla decompiled quests, and also a syntax highlight file for Notepad++ (for x2qs files).

xv2savdec: a tool that decrypts/encrypts DBXV2 save files. It also includes xv2savown, a tool that allows to change "SteamID ownership" of the save. Always backup your save file before using these tools.

yace: ("Yet Another Cpk Extractor"). Just a cpk extractor with a gui. You can also just drag and drop one or more .cpk files directly into it.

iggy_as3_test: a tool to extract the actionscript blob from .iggy files and save them either in .swf or .abc files. It can also insert the actionscript fro ma swf or abc file into an existing .iggy.

dual_tool: A tool to give bac/bcm support for dual skills.

Pack of internal stages: a pack that contains stages that are usually non-selectable/non.playable, and which can be played upon installation. I think this one is to big for the site, so download here: https://mega.nz/file/qtkwiAxb#Vqmm64OMoQe8K0ytwe3oNxGUN9Y9VhNJAH9u7Z-Q19k

Sample quests: a collection of quests that were meant as samples for developers when x2m quests were added, but they can be installed by anyone.

 

Source code can be found in https://github.com/eterniti  (WIP, there are still some projects missing)

 

 

 

 

 

 

 

xv2patcher :

4.3

- Fixed compatibility with game version 1.22.1/1.22.2, which are now the only supported versions.

- Removed UI extensions from the package: they've moved to XV2 Installer (installer >= 4.3 will automatically install the file POPUP_PAUSE.iggy upon first run)

- Added a patch to allow 10 eepk for character aura. (Patch provided by Dee-Ayy)

- Added a patch to remove the limit of blast skills associated to super souls (Patch provided by Dee-Ayy)

- Fixed giant transform in non-cacs not resetting after stamina depletion, etc (patch location provided by Dee-Ayy)

- Critical bugfix (only applies to xinput1_3 version): External dll "gameoverlay64" (Steam) was hooking export ordinal 108 of the patcher and downgrading 64 bits variable of it to 32 bits one, causing "undefined behaviour".

Because the compiler orders these exports ordinal alphabetically, and new exports (patches) are added almost in each version, the scope of this bug may have been totally different in different versions.

- Added a patch to allow custom skills to have "golden freezer skin behaviour"

- Default ini: Ultra villain added to the list of exception for the untransform patch.

- Added patcher_compiler_script to the package. It's a script designed to allow anyone to compile the patcher from source and compare it with the official release, to put an end to the paranoia caused by antivirus flagging my dlls. Please read the README.txt there for details and instructions.

 

 

 

XV2 Mods Installer

 

4.31

 

- (Installer) There was a bug in 4.3 that reduced the number of skills that can be installed on the system. Note: only installer was updated, the other tools remains at 4.3

 

4.3:

- (Common) Updated xv2patcher requirements to 4.3 and game requirements 1.22.1 (1.22.2 also works)

- (Common) All multi-language text boxes of all tools now support Japanese, which was finally added to the Steam version.

- (Common) Support for new idb format, and latest bac type.

- (Common) New tool: XV2 Super Soul Creator (xv2sscreat) that allows to create x2m super souls (can also embed/link certain blast x2m skills to it)

- (Installer) Slot editor now can edit the recently added CGK2 flag ("Chou Gokuaku")

- (Installer) The UI extensions of the patcher have been moved to inside the installer, and they will be installed upon first run (file data/iggy/POPUP_PAUSE.iggy)

- (Installer) The port over mods can also now be forced on normal installation using menu (this may useful to reorder some ids, specially if you reach a limit of fake character entry for skills)

- (Installer) Added "Type" and "Install Date" to the columns of installed mods.

- (Skill Editor) Blast skills now have an optional checkbox "This blast skill will be used by a Super Soul". When enabled, the name textbox will be enabled and will be actually used to set a blast skill type string.

- (Installer) Related with above, the patcher now installs an additional iggy file, "ITEMLIST_DETAILS.iggy", so that extra blast types names are available.

- (Chara-Editor) The supersoul field in PSC tab has been changed to a combobox. Also, you can now embed/link there a x2m super soul. The process is like with skills, you first add them with the buttons at bottom, then select it at the supersoul combobox (they will be at bottom of the list with "[X2M]" prefix)

- (Chara-Editor) Bugfix: Some official characters wouldn't appear when copying SEV/TTB entries. Additionally, when copying from other characters, interactions with those weren't included.

- (Chara-Editor/Installer) Character mods can now not appear on CSS (use "Do not install on CSS" in chara creator). This is mainly suitable for character mods that are used by other mods (like awaken skills or quests)

- (Chara-Editor/Installer) Support for IKD and VLC data. IKD is related with position of characters on stages, and VLC with versus camera. With this, perfectly cloning a vanilla character should be possible now.

- (Skill-Editor) Added "Golden Freezer skin behaviour" in Transformation(tab)->Patches(section).

- (Skill-Editor) U_04 and F_68 have been renamed with more descriptive names.

- (Skill-Editor/Installer) Support for agnostic id in bac 15 (TransformControl) type 0x4E, parameter field.

- (Bugfix) Skills "how" wouldn't uninstall properly.

 

 

Genser (4.0):

- Support for new 1.22 idb format. Old format still supported.

- Support for ikd and vlc formats.

 

Cycit

1.7:

- Compatibility with game 1.22.x

- Support for latest version x2m.

- Exported x2m will now use use the IKD and VLC data from the specific race (and also size for IKD).

- In the case a citizen is using a x2m supersoul, the exported x2m will link the supersoul mod, instead of directly addressing the idb id (which is specific for install).

 

 

 

Cac2X2m & X2m2Cac

1.6

- Compatibility with game 1.22.x

- Support for latest version x2m.

- Generated x2m will now use use the IKD and VLC data from the specific race (and also size for IKD).

- If cac is using a x2m supersoul, the generated x2m will link the supersoul mod, instead of directly addressing the idb id (which is specific for install).

- In reverse to above, x2m2cac can understand a x2m with linked supersoul.

 

 

Xv2 Quest Importer

1.4:

- Update for game 1.22.x

- "Vanilla Quests.zip" updated with data from game 1.22.x

- The "Syntax Highlight for Notepad++" updated with new update constant.

 

 

 

xv2savdec

0.4

- Updated to support the new save file size in 1.20+. Still compatible with old saves too.

 

 

 

 

 

 

 

 

 

 

 

eternity
  • 1Mods
  • 262Followers

RATING
516
Version
4.31
Views
2292057
File size
144.76 MB
Downloads
1299888
Updated
August 18, 2024
Categories

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  1. Hello, when I download eternity tools, extract it and install xv2ins, the computer starts to run slow and every time I open a page a kind of Japanese online store pops up, I uninstall it and delete it and the problem is solved, when I run it through antivirus it pops up a Trojan and a PUA, if you could solve and eliminate these viruses please, although I have been told that they are false positives, this happens to me.

  2. when i try to run anything in the xv2inv it says bool __ Xenoverse2::InitSystemFiles(bool,bool): cannot load cms.
    then InitSystemFiles failed.
    for xv2ins 4.31
    i tried hard/factory resetting, backup files, restarting the whole procces, and when i try to load in the game, if it even lets me when i tried getting into a offline game i got stuck on a blank char selection screen.
    pls help my dc is blackgzzus

  3. Patcher no longer works for me as of 9/12/2024 for unknown reasons. Reason why I said “for me” is because the situation revolving around it is so bizarre not even the Revamp team knows what’s happening to my version. Everything is correct and the steps to downloading the patcher was followed perfectly, but the patcher just doesn’t exist when booting up the game.

    I did four full reinstalls of both the game and the patcher with no differing results. No one was able to help and this situation has NEVER occurred to anybody else in ANY of the forums I checked. It’s so bizarre people are saying I have a cursed copy or something.

    And no, I didn’t pirate it, I have a legitimate copy. Even if I did pirate it, I’ve seen pirates who mod just fine, so I don’t know either.

    1. You’re using the latest version too? Have you checked anticheat? Booting up from the right exe? Installing the patcher in the right place? Tried downgrading your game to see if it works on other versions? If it does, obviously the latest version of your game that doesn’t work is scuffed, have you verified the files through steam or any other file verification system? I’m guessing your game runs fine without the patcher showing up? Maybe it’s an issue with your Drive and Steam? Try installing the game on an external drive and then apply the patcher, Steam reinstalls everything it needs to operate games fresh for different drives.

      Oh also, I don’t know anything about fixing these sorts of problems, I just go through trial and error, process of elimination to get my issues fixed so if you get any errors I don’t know what it means but others might?

      First explain how it doesn’t work: How exactly does the patcher not work other than not showing when you boot the game? Is that the only issue? Have you tried to see if any mods that require it work? How about trying it on a different system. Same account, same download, same patcher and try it if possible List the methods you’ve gone through too so that people don’t give you repeated advice. You might even need to repurchase the game on a separate account and then see and then obviously refund later.
      I don’t know, I’m throwing out anything really

  4. What’s up bro, look I have a problem with the tool. I did everything as it has to be done, when opening the game it gives me the following message “Error 0xc0000142” and on the side of the pc the following appears “Windows explorer with a danger sign about the ximput files 1_3.dll and also the ximput_8.dll” could you help me?

      1. I found the solution, you have to go into your windows security settings and allow the mod program to go through. Try running the mod then when your computer’s security blocks it, there should be an option to allow the program to go through

eternity
  • 1Mods
  • 262Followers

RATING
516
Version
4.31
Views
2292057
File size
144.76 MB
Downloads
1299888
Updated
August 18, 2024
Categories

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