Your web browser, Internet Explorer is out of date.

Please download one of these up-to-date, free and excellent browsers:

Microsoft Edge, Mozilla Firefox or Google Chrome

Revamp Xenoverse 2 Project – Complete Edition

Welcome to the Download Page for the Revamp Xenoverse 2 Project: COMPLETE EDITION!

This Project's purpose is to take Vanilla Xenoverse 2, and improve upon it with new models, new textures, new auras, new costumes and simply new of anything that we thought we could improve upon!

This Project also serves as a Modder's Resource for people who want to make Mods in the same style as Revamp. You are fully free to use our assets for your own mod however, Lobby Characters and Add-On Characters are not a free resource and you will have to ask permission. If you upload it we would appreciate if you provided Credits, as well as a link to This Download page.

We recommend playing the game with the mod installed at 60 fps or below.

Please, let us know of any other bugs on our discord server!

----------------------------------------------------------------------------------------------------------------------------------------------

Links:

Credits: Revamp Group Credits

Twitter: Revamp Team Twitter Page

Revamp Xenoverse 2 Server Discord Link: Revamp Team Discord Server

1. Install the Revamp Xenoverse 2 - Part 1 X2M using the xv2ins.exe

2. CLOSE THE XENOVERSE 2 MOD INSTALLER and Run the Revamp Xenoverse 2 Installer.exe and follow the on screen instructions. (THIS MAY TAKE UPWARDS OF 5 MINUTES TO INSTALL, PLEASE BE PATIENT)

3. RE-OPEN THE XENOVERSE 2 MOD INSTALLER and Install the Revamp Xenoverse 2 - Part 2 X2M using the xv2ins.exe

Changelog:

  • Version 1.0.0: Release
  • Version 1.1.0: Update 1
  • Version 1.2.0: Update 2
  • Version 1.2.1: Mini Update 1
  • Version 1.3.0: Update 3
  • Version 1.3.1: Mini Update 2
  • Version 1.4.0: Update 4
  • Version 1.5.0: Update 5
  • Version 1.5.1: Mini Update 3
  • Version 1.5.2: Mini Update 4
  • Version 1.6.0: Update 6
  • Version 1.6.1: Mini Update 5
  • Version 1.6.2: Mini Update 6
  • Version 1.6.3: Mini Update 7
  • Version 1.7.0: Update 7
  • Version 1.7.1: Mini Update 8
  • Version 2.0.0: Big Update 1 & Intro Update 1
  • Version 3.0.0: Big Update 2 & Intro Update 2
  • Version 3.0.1: Bug Fixes
  • Version 3.1.0: Update for 1.15
  • Version 3.2.0: Update for Legendary Pack 1
  • Version 4.0.0: Major Update 3
  • Version 4.0.1: Themed Update 1
  • Version 4.0.2: Update for Legendary Pack 2
  • Version 4.0.3: April Update
  • Version 4.0.3: April Update (Fixed Custom Install)
  • Version 4.0.4: April Fools Update (1.17.2 Compatibility)
  • Version 4.0.5: Summer Themed Update (1.18 Compatibility)
  • Version 4.0.6: Summer Themed Update (Bug Fixes)
  • Version 4.0.7: Summer Theme Update (Hotfix)
  • Version 4.0.8: 1.18.1 Compatibility
  • Version 4.0.9: 1.19 Compatibility
  • Version 4.0.10: 1.20.1 Compatibility
  • Version 4.0.10.1: 1.21.2 Compatibility
Revamp Team
  • 1Mods
  • 25Followers

RATING
300
Version
4.0.10.1 (Compatibility Update)
Views
985606
Downloads
407341
Credit given to modders
Revamp Team (Check "credits.txt" for full Credits)
Updated
January 15, 2024

Comments

Leave a Reply

Sort by:
  1. I got this after running installer:

    System.Exception: Failed at EEPK install phase (addons/auras/All21Aura.vfxpackage). —> System.InvalidOperationException: AddPbindDependencies: The maximum allowed amount of textures has been reached. Cannot add anymore.
    at Xv2CoreLib.EffectContainer.AssetContainerTool.AddPbindDependencies(EMP_File empFile, List`1 undos) in C:\source\XenoverseTools\XV2 Tools\Xv2CoreLib\EffectContainer\EffectContainer.cs:line 3254
    at Xv2CoreLib.EffectContainer.AssetContainerTool.AddAsset(Asset asset, List`1 undos) in C:\source\XenoverseTools\XV2 Tools\Xv2CoreLib\EffectContainer\EffectContainer.cs:line 3120
    at Xv2CoreLib.EffectContainer.EffectContainerFile.AddAsset(Asset assetToAdd, AssetType type, List`1 undos) in C:\source\XenoverseTools\XV2 Tools\Xv2CoreLib\EffectContainer\EffectContainer.cs:line 339
    at Xv2CoreLib.EffectContainer.EffectContainerFile.AddEffect(Effect effect, Boolean allowNullAssets) in C:\source\XenoverseTools\XV2 Tools\Xv2CoreLib\EffectContainer\EffectContainer.cs:line 376
    at Xv2CoreLib.EffectContainer.EffectContainerFile.InstallEffects(IList`1 effects) in C:\source\XenoverseTools\XV2 Tools\Xv2CoreLib\EffectContainer\EffectContainer.cs:line 2450
    at LB_Mod_Installer.Installer.Install.Install_EEPK(String xmlPath, String installPath)
    — End of inner exception stack trace —
    at LB_Mod_Installer.Installer.Install.Install_EEPK(String xmlPath, String installPath)
    at LB_Mod_Installer.Installer.Install.StartInstall()
    at LB_Mod_Installer.Installer.Install.Start()

  2. Silly question that no one will answer. How do I give Vegeta his 2nd gift? The one with his Time Patroller Oufit? It’s called “Gift 2 (Vegeta)” in my inventory bag. I maxed out his friendship AND his Dual Final Flash gauge. And he still won’t take it.

    Do I have to do something in the post-game DLC story or something? I definitely have the base game’s store 100% done.

  3. Hey, guys! I’m facing a problem… whenever I make some progress in the game (with revamp installed), it starts to crash on the first loading screen of that specific CAC of mine. What should I do? Would save editor fix it?

    1. you have to extract the installer into a new folder, and then a window should pop up saying it windows prevented it from running. Click on ” More Info” and select “Run anyway.” from their you should be fine.

  4. When I go to the installation phase it’s telling me that it
    Failed at CUS install phase
    (extras/extra_roster_expansion/system/custom_skill.cus.xml).

    index was outside the bounds of the array.
    Does anyone know a fix for this?

  5. What is that song on the main menu/character selection menu? I GOTTA know. Its some soul music. Is it custom? If so can you add it as a choice for Conton City music and Battle Music cuz it is AMAZING

  6. Okay so I am experiencing an infinite loading bug and I am just at a loss of what to do(Its more of a stall on the loading followed by a crash with the music playing in the background)

    So I installed Eternity patcher as you do, placing the Patcher folder in the main directory, putting the dll Xinput in the Bin, and combining the data from the optional UI thing.

    I installed the mod as instructed to the letter

    then I booted the game from the exe in the Bin folder because anywhere else was givin me the 0000124 error. No error from the Dll as Ive seen online. Just the 124 error.

    I tried removing the dll and replacing it with the alt file, stalled and crashed again.

    Honestly Im at a loss. Id appreciate any help XD Any sleuthing Ive done has been for naught. Incidentally, the game does boot up when I erase the dlls. And yes, I am using the latest version of Eternity Tools and this mod.

  7. for some resaon the mod work but not with the new cac like goku ssj4 limit breaker and vegeta too and any of them i can’t even play the new cac well i hope i the only one have this problem

  8. After i’ve done step 2, when i try doing step 3 by opening the 2xvINS it says “It looks like you have game data from and old update, the installer cannot work bith these files. I will sned you now to the Clear Installation tool.” and it makes me clear my installation and delete my data, any help pls ?

  9. i know the mod tools only got publicly released today as of me typng this but does anyone know if there are plans to update this to be compatible with the current patch of the game?

  10. I’m trying to install this mod but it always appear this error when i try to install revamp Xenoverse 2 installer:

    System.Exception: Failed at CUS install phase (extras/extra_roster_expansion/system/custom_skill.cus.xml). —> System.ArgumentException: Required X2M skill not found. Install failed.
    Binding: {X2MSkillID1=(5b459ae3-8319-0293-ee4b-ac783dbd4e44; Awoken)}
    (Binding for “ID1”.)
    em LB_Mod_Installer.Binding.BindingManager.ParseBinding[T](String binding, String comment, String filePath, IEnumerable`1 entries1, IEnumerable`1 entries2, Boolean secondPass, UInt16 maxId)
    em LB_Mod_Installer.Binding.BindingManager.ParseStringBinding[T](String str, String comment, String filePath, IEnumerable`1 entries1, IEnumerable`1 entries2, Boolean allowAutoId, UInt16 maxId)
    em LB_Mod_Installer.Binding.Xml.XmlParser.ParseElements(IEnumerable`1 elements)
    em LB_Mod_Installer.Binding.Xml.XmlParser.ParseElements(IEnumerable`1 elements)
    em LB_Mod_Installer.Binding.Xml.XmlParser.ParseElements(IEnumerable`1 elements)
    em LB_Mod_Installer.Binding.Xml.XmlParser.ParseElements(IEnumerable`1 elements)
    em Xv2CoreLib.Resource.ZipReaderExtensions.DeserializeXmlFromArchive_Ext[T](ZipReader zipReader, String path)
    em LB_Mod_Installer.Installer.Install.Install_CUS(String xmlPath, String installPath, Boolean isXml, Boolean useSkipBindings)
    — Fim do rastreio da pilha de excepção interna —
    em LB_Mod_Installer.Installer.Install.Install_CUS(String xmlPath, String installPath, Boolean isXml, Boolean useSkipBindings)
    em LB_Mod_Installer.Installer.Install.StartInstall()
    em LB_Mod_Installer.Installer.Install.Start()

    Pls help i love this mod

Revamp Team
  • 1Mods
  • 25Followers

RATING
300
Version
4.0.10.1 (Compatibility Update)
Views
985606
Downloads
407341
Credit given to modders
Revamp Team (Check "credits.txt" for full Credits)
Updated
January 15, 2024

The open modding platform

VGM brings modding communities together under a unified network. The original community creator retains control over the content and community for the game

Get started

Start your own Modding Community

We allow modders to manage their own modding community using our platform for hosting and sharing mods, unlimited usage to grow your community without the hassle of hosting

Get in touch

Follow us on social media

Please take a moment to follow us on social media, we will be posting new updates and featued mods. There will be exciting new competitions with great prizes