Transformable Tail Mod
A transformable tail mod that is part of the race , you start the game with them. You will be able to equip any outfit and accessory from the game and still have it, getting the color from your character's hair part. Compatible with custom hair files! Also, i fixed all common animations length/duration, available for:
- Humans (Male and Female)
- Sayians (Male and Female)
NOTE 0:
You need to have at least updated v1.10 installed to get it working. It was designed to work with default/vanilla files but it is compatible with Lazybones mod and all custom transformations that use default/vanilla's material. Works for all game mode (training, vs , PQ etc) (4 different guys , besides me, tested the files once again)
So if it doesn't work for you, you will need to ask the author to update his files to use the default material for hair parts and update your game too.
If your game is up-to-date, may be its your BCS file, don't know.
NOTE0: For those who can't access PQ and Training mode, open the game menu and select change equipament. After that get back to the game and you'll be able to.
NOTE 1:
My tail mod , is attached to those ear parts and the game remove them for some accessories (like Frieza's Helmet) so you won't have the tail working for those accesories, unfortunately.
NOTE 2: I didn't make /test this X2M file, it is not part of my mods. It was made and shared by Atsuraelu for those who are just too lazy to drag 'n drop files + click. Use it at your own risk!
https://www.dropbox.com/s/qqc7ocqlrg29mc7/Transformable-Tail-Mod.x2m?dl=0
Note 3: My mod is compatible with any custom moveset but the author MUST add the tail support to his ean file, otherwise it won't work! I don't cover that part (excpet for defaulf HUF/HUM/SYM/SYF movesets) so you need to ask the author to update his files.
Delete any tail mod you have before install this one!
After that, drag and drop the the files into data/chara/ and data/chara/CMN
v1.0 --> Initial Release
Tail stiff not moving, can’t find fix
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This mod is outdated af, you should try “Yet Another Transformable Tail (2024)” instead.
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i try to take off the tail by deleting or moving the SYM.ean somewhere and its still there
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When I’m in Conton City and I start flying, the character suddenly blinks and I can no longer interact with the NPCs, etc.
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Would be great if this tail did not overlay with the ssj4 tail.
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is it possible to install for saiyan race only?
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is this compatible with the SS4 Ultra instinct and SJ5 Mod ?
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Been looking for the right tail mod for ages, praying this one works
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Hello I come here to ask permission to put your files in my transformation mod (I will give the proper credit to you).
link: https://videogamemods.com/xenoverse/mods/transformations-based-on-lazybone/
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this mod conflicts with the race overhaul
mod
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Works great on SYF and I’m on the latest 1.17.1 update
Edit: Nevermind, all humans have white ears
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How can you change color of tail, to not be the same color of hair I want standard brown color.
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uhhm its normal that the tail is like clipping with a other one when I go super saiyan 4? I think its with the base black one and the ssj 4 tail
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Dosn’t work. Stiff tails.
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When my character transforms into ultra instinct of the two phases, the character who cannot hit because he had put the ultra instinct movements in those two transformations, what should I do or can not fix it?
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This mod is pretty good, any thoughts on updates?
There’s a few bugs in it.
Another idea is to remove ’em from humans… And have a base brown version too, for canonic purposes.
And it’s also not appearing for other sayiajin characters on lobby.
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sorry i don’t understand where are the download link
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is there a way to make it stop giving brown ears?
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Is this the moveset-compatible tail?
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Hey quick question. So I have a mod that edits the ears to give me potara ear rings and supreme kai ears from a modder named Argon. Since this relies on the ears I know its a trade for one or the other but isn’t there a tool to actually merge items like this or will said tool not work for merging the ear mod I have and your tail mod since both mods are made part of the character?
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Is there any way to make the tails not show up for humans? When I install both saiyans and humans always have them
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Because humans and saiyans both use the same models
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what do i do if my male saiyan cac’s tail is glitched out like its stretched downward and is all stiff
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I would reset the mod installer if the tail is glitched
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How do you reset the installer? Like as in clear the XV2 Mod Installer?
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oui
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How do you uninstall?
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Well, this is from a long time ago, I’m gonna teach others how to uninstall the dragged and dropped the files.
All you have to do is individually delete all of the files that got copied into HUM/HUF, and delete CMN.HUM.lby.ean / CMN.HUF.lby.ean, which is in the CMN folder.
To do all of the following, go to your Xenoverse 2 directory and go in “data”, and then find the “CMN” and “HUM/HUF” folders.
If you do all of this, it’ll be successfully removed!
Thanks for reading!
(P.S, I might be doing mods soon, come check out my profile sometime!)
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Merci mec
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what about the sym , because i did that and it didnt work and i also dragged and dropped SYM.ean
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