Jiren (Modded Yet Again)


Intro: After searching for fleshed out Jiren mods, I decided to create one from the various mods I liked concerning Jiren. There are six slots with various skill combinations that I thought made sense. I have three versions of the Giant Power Ball Jiren threw at Goku right after Goku attained Mastered Ultra Instinct because I couldn’t decide which one I liked more.
Note 1: There are 2 Jiren X2M files. One is for an OP Jiren and one is a more reasonably buffed Jiren. I wanted an OP Jiren as a very difficult challenge for myself because he’s F!@$-ING Jiren. However I realize some may consider OP Jiren broken to so I created a more balanced version.
Note 2: When playing as Jiren I made it so you first need to power up to his Full Power state before you can power up to his Limit Breaker form. However, for some reason when Jiren is controlled by the AI he is able to transform directly to his limit breaker form and I have no clue why. Any help would be greatly appreciated.
I couldn’t have done any of this without the previous Author's mods. I am very grateful for their Approval to utilize their mods and assets.
FULL CREDIT goes to all the Authors. Below is the breakdown of all the mods and their respective authors & urls to their mods.
Breakdown:
Author: ItzSenzu
- Character model and mechanics
- Just Blitz (Super Skill)
- Transformation (Awoken skill)
- https://xenoversemods.com/mods/jiren-base-full-power-limit-break/
Author: ChaosBeat
- Blazing Megaton (Ultimate skill)
- https://xenoversemods.com/mods/blazing-megaton/
Author: Falcon
- Invisible Eye Blast (Super skill)
- Colossal Slash (Ultimate skill)
- Limit Breaker Jiren Aura
- https://xenoversemods.com/mods/the-burning-ultimate-warrior-full-power-jiren/
Author: SKB95
- Explosive Power Ball (Ultimate Skill)
- https://xenoversemods.com/mods/new-ultimate-for-jiren/
Author: Azura95
- Azura's Aura Pack
- Azura’s Aura Pack – Xenoverse Mods (videogamemods.com)
Author: lazybone
- Lazybone Transformation Pack
- New Transformations (Added Skills) – Xenoverse Mods (videogamemods.com)
Required Mods:
You will require Lazybones Transformation mod for this to work - https://xenoversemods.com/mods/new-transformations-added-skills
You will also need Azuras Aura Pack - https://xenoversemods.com/mods/azuras-aura-pack
My Mod:
Auras: Run the aura exe files in this mod's folder.
X2M: Install the x2m file with standard installer from eternity's tools
2.0 - Fixed KI requirements for Non-OP Jiren 04/19/2021
1.0 - Initial Release 04/18/2021
The Awoken skill itself I can transform to super full power without transforming to full power, the reason the AI can do this is that it’s not actually using the awoken skill its just randomly picking a stage to go to when the AI is at a certain HP and KI. I talked to the people in the Citadel about this the other day. Great mod though!
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I’d recommend increasing how much KI the limit breaker stage takes to fix that and that might fix the AI transforming early too since they wouldn’t have enough KI.
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After reading your comment, I went and double checked the required KI values for the transformation. I just noticed that the required KI values were indeed incorrect for the NON-OP version of Jiren. However, for the OP version the values are correct. Full Power requires 600 KI and Limit Breaker requires 1000. Yet, the AI can still skip straight to Limit Breaker with just 600 KI. Any ideas??? When I say I checked, I looked at the XML files directly.
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i dont think the problem is in the mod dexter you are using the xv2 patch to make the ai transform right ? well iam doing the same and guess what char like goku transform into ssj3 with 1 ki bar tranks and vegeta too and they not even a moded char the original game ones
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Yea this is mostly because of how the AI works unfortunately. Eternity’s ASB patch usually just lets characters transform based on what awoken states they have available. Not entirely sure how it works unfortunately. Maybe someone in Citadel knows better.
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new jiren the good looks
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