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(3.4 UPDATE) Super Saiyan (1/2/3/4/5) Transformation Skill!

(3.4 UPDATE) Super Saiyan (1/2/3/4/5) Transformation Skill!

Unlock the power of Super Saiyans 1 through 5 and gain access to iconic Ultimate skills exclusive to each form (including base!)

You can also skip forms as long as it’s higher than your current stage. The button inputs are as followed:

Super Saiyan 2 = Transform + Jump (with at least 200 Ki)

Super Saiyan 3 = Transform + Light Attack (with at least 300 Ki)

Super Saiyan 4 = Transform + Strong Attack (with at least 400 Ki)

Super Saiyan 5 = Transform + Ki Blast (with at least 500 Ki)

You can press “Block” for a short time when your transformation starts instead to revert directly back to base. You can also revert to any form as long as you’re already in a higher form. The button inputs for that are as followed:

Super Saiyan = Transform + Right (with at least 100 Ki)

Super Saiyan 2 = Transform + Down (with at least 200 Ki)

Super Saiyan 3 = Transform + Left (with at least 300 Ki)

Super Saiyan 4 = Transform + Up (with less than 500 Ki)

If you don’t meet the Ki requirements you’ll simply revert to base. Otherwise transform as normal to reach a greater form or revert to base if you’re in Super Saiyan 5.

Each form, including Base, has been given access to an iconic Ultimate skill that is tied to specific forms which are as followed:

Base = Super Spirit Bomb (Festival) (Transform + Up) (300 Ki)

Super Saiyan = Angry Kamehameha (Transform + Up) (400 Ki)

Super Saiyan 2 = Final Flash (Transform + Up) (300 Ki)

Super Saiyan 3 = Dragon Fist (Transform + Up) (500 Ki)

Super Saiyan 4 = x10 Kamehameha (Transform + Up) (500 Ki)

Super Saiyan 5 = Godly Display (Transform + Up) (500 Ki)

Note: The eyes included for SYM do not support eye movement so things like Super Spirit Bomb (Festival) won’t look right for them. If that bothers you enough then I suggest replacing the 297_face_eye and 297_face_forehead files to ones that do support eye movement.

IDs are as followed:

Hair/Forehead/Eye:

297 = SSJ

298 = SSJ2

299 = SSJ3

256 = SSJ4 (Also Eye for SSJ5)

566 = SSJ5

Bust:

256 = SSJ4

566 = SSJ5

Make sure you have all of these in your data/chara/HUM and HUF folders otherwise you’ll get an infinite loading screen. Beware that I include hair files for IDs 297, 298, 299, 256 and 566 so if you already have these IDs make sure you back them up.

There is also a download to a version without the IDs included in case you already have these IDs (you would know) as well as a RAR with them all included separately in case you just need specific files. This is the best way I can think to circumvent the issue of infinite loading screens without overwriting everyone’s files. There is also the old version included in case you don’t like these new changes.

Credits:

– Grinns for his amazing animations:

https://www.patreon.com/posts/my-pack-v2-0-69814166

https://www.patreon.com/grinns

– Lazybone for LBNT assets:

https://videogamemods.com/xenoverse/mods/new-transformations-added-skills/

– Gecko03J for allowing me to use his SSJ eye/forehead files that give this mod some extra flair ^_^

https://videogamemods.com/xenoverse/mods/transformed-faces-for-cac/

– KAIMODS for allowing me to use his edit of Super Spirit Bomb (Festival) for CACs (with eye movement)!

https://www.patreon.com/posts/super-spirit-91111746

https://www.patreon.com/user/posts?u=25464030

– Temorusk for allowing me to use his red retexture of Super Kamehameha!

https://videogamemods.com/xenoverse/mods/super-kamehameha-skill-pack/

https://videogamemods.com/xenoverse/modder/temorusk/

As always don’t hesitate to let me know about any issues you encounter with this mod! This update was a huge jump for me so while I hope everything works as intended (and from my own testing it did) there’s bound to be something someone else will catch.

Xenoverse 2 – The Primal-Z Pack

Xenoverse 2 – The Primal-Z Pack

Goku & Vegeta, two Saiyans locked in a fateful and infamous Rivalry. Now re-imagined with the full Primal Power of the Saiyans at their disposal.

Unleash this power and go beyond what you thought was possible of these Eternal Rivals.

This pack includes:

  • 4 Character X2Ms. A Transforming Goku & Vegeta and Standalone Super Saiyan 4 Goku & Vegeta
  • 3 New Skills for the Super Saiyan 4 Goku & Vegeta. These Skills will also be available for CACs upon installation.
  • New Pants Model for Goku that give his Turtle Hermit Gi a hole for his Tail and a New Bust Model for Super Saiyan 4 Vegeta that make is look like his Battle Suit burst open during his SSJ4 Transformation

And we plan to add more in future a future update.

A Special Thanks to:

  • ContonMods for organizing the BCS, Awoken Skills, transforming portraits, the DYTs and for making the Renders and Super Saiyan 3 Vegeta Portrait
  • Shakaro for the New Skills and the Aura featured in the Screenshots and Video.
  • ThatGuyNamedTed for the new Goku Pants Model and SSJ4 Vegeta Bust model
  • Gamerchief for permission to use his SSJ3 Vegeta hair and SSJ4 Goku Awoken Skill Animation.
  • Grinns for open permissions to use the SSJ4 Awoken Skill Animation for Vegeta
  • REVAMP TEAM for open permissions to use Revamp Resources.

If you have an problems with the mod or would like some help to get in touch with Shakaro or ThatGuyNamedTed to use our Original Assets, contact me at either of the following:

Twitter: @Mitch4TheWin/@XenoHeroes

Discord: Mitchell4thewin2022 #2076

Shakaro’s Supreme Overhaul ~ League of Ascendants Aura Pack

Shakaro’s Supreme Overhaul ~ League of Ascendants Aura Pack

  • New textures are included, which means previous auras are OUTDATED and should NOT be installed. (Excluding Supreme Overhaul’s demo and the Hakaishin Aura Pack)
  • Credit goes to Vert/KendoraSage, Velvet, & DivineKamiKaze for giving me permission to use their textures and supplying me with them!
  • Features Universe Tree Empowered SSJ4 (Universal SSJ4) and Controlled Berserk SSJ4
  • If you like my aura mods, please support me on Patreon. Also! Check out my discord! https://discord.gg/C3hKHAz8fB
  • IF YOU ENCOUNTER AN ERROR REGARDING TEXTURES: Go to data -> vfx -> cmn and type in ‘BTL_Aura’, after that DELETE EVERYTHING that says ‘BTL_aura’ and your game will be using vanilla auras. THEN install this.

Søul’s SSJ4 HUM Bust resource WITH TAIL

Søul’s SSJ4 HUM Bust resource WITH TAIL

Hello !

I really love Søul’s body resource so I decided to add a tail to the HUM bust, the DYT I provide is for transformed state only I think.
Here’s Søul’s mod : https://videogamemods.com/xenoverse/mods/hum-huf-improved-body-resource-ssj4-included/

You can compare the bust with Goku’s with my screenshots.

I am again and always using Lazybone New Transformation mod that’s why the files are named this way !

UPDATE  :

I added some small details on the fur and made the bust slightly thicker, this could cause CLIPPING ISSUE with rists.

I’m joining my rist file with it but I advise you rescaling your own rists upon it ^^

I hope you’ll like it !

Rayly’s Hairpack HUM/SYM

Rayly’s Hairpack HUM/SYM

I always wanted to create my own hairpack so here you go ! ^^
I hope you’ll like it !

Also I was desperately looking for a ssj3 hairstyle that doesn’t look balding so I had to do my own, it will look great with and without a bandana, The SSJ3 is Revamp Team’s Bardock’s hair edited a little and scaled to CAC.
Thanks and credit to the Revamp Team for it !
The base was inspired by Draknor’s work and for the SSJ3 I’d like to thank deeply Super Johnny God for their precious help and explanation !

I used the hair codes (HUM_297_Hair, HUM_298_Hair etc.) because I have Lazybone’s New Transformations Mod installed, use it if you want your hair to change !

2.0 : Reworked the SSJ2 hair, added in the files, the old one is still available

2.1 : Added a Goku EMB Variation thanks to DF/GISK that helped me for that, here is his Modder’s page : https://videogamemods.com/xenoverse/modder/franlelso/

2.2 : FIXED the UV and Clipping issues on the SSJ3 Hair, I made it less pointy at the top too.

3.0 :

Added a variation to my base hair WITH GOKU EMB that has a LIGHT BROWN TAIL ^^

Added a Goku EMB Variation Thanks again to my good friend DF/Another M that helped me for that !!

3.1 : Improved the UV for the NON-Goku EMB SSJ4

[UPDATE] Kefla The Super Saiyan 4 From Universe 6

[UPDATE] Kefla The Super Saiyan 4 From Universe 6

Hello guys, here is my take on “what if Kefla reached SSJ4 ?”

Just like Gogeta, I think that fusions should get their own SSJ4 unusual colors, so I chose these tint of blue that I think go well with her clothes !

Now for her skillset I had the urge to put some Timeskip skills because I feel that her (their ??) relation with Hit could really make sense and be benefic in the future, improving her technique against some unbeatable opponent from Universe 6 for example (it’s just a shame Dragon Ball Super has clearly almost no serious character developpment other than Vegeta and Goku (if we can talk about developpment for Goku lol) and no serious story whatsoever)

Let me know if you would like me to include some more basic SSJ4 colors if some of you prefer these, or a gogeta version perhaps ?

Also huge thank you to FULLNUII who authorized me to use some embs and meshes from his model !

Classic version is the black hair one, pick your poison

DBXV2 Expanded – League of Ascendants

DBXV2 Expanded – League of Ascendants

It’s time to Ascend beyond the limits. This small pack comes with 2 brand new customized characters in form of Goku (SS4 Universe Tree Powered) and Vegeta (SS4 Evil Controlled) as well as 8 new skills for CACs

 

Credits: 345boneshoss and Team Raiken for dyt pack Revamp Team for Revamp Resources

Gogeta (Transformable)

Gogeta (Transformable)

Part 2 of my new “Transformable” Series!

 

Here comes Gogeta!

 

He is available in 4 variants:

Z, DBS, GT and Xeno

 

He also has 2 Extra Variants:

Super Saiyan God and Super Saiyan Blue Evolution!

 

 

Special Thanks to:

 

Expanded Team for permission to let me use all the Expanded assets used in this mod!

Revamp Team for the Revamp assets and the permission to use Roster Expansion content!

Mitchell4TheWin for the amazing Artwork + CSS lines for GT and Xeno Gogeta!

Unleashed for the permission to use his skills!

Grinns for the permission to use his Awoken skills!

Anchor for the permission to use his GT Gogeta assets!

Potara for the permission to use his SSBE Gogeta Awoken!

 

 

Check out my Twitter for Updates on the Xenoverse community and W.I.P Clips of my mods!

Feel free to join my Discord Server to have fun with the community!

Vegeta (Transformable)

Vegeta (Transformable)

Remember Lazybone’s transformable characters? Yeah this is basically some sort of “Remake” of those.

Vegeta (Transformable) has been made back from scratch with new assets!

He comes in 3 main variations:

DBS Vegeta, GT Vegeta and Xeno Vegeta

There’s also 2 extra variations:

Vegeta (Cell Saga) and Vegeta (Manga)

 

Special Thanks to everyone who became a part of this mod or who gave me permission to use their assets:

XenoCoffee – Custom Moveset for Super Vegeta!

Kaito Kid (Mankyuu!!) – Armor AO and Model Edits as well as the use of his Super Vegeta mod and the Saiyan Showdown mod!

Unleashed – Super Saiyan Blue Awoken/Final Shining Strike/Destructive Will

Grinns – Super Saiyan 4 Awoken/Super Saiyan 4 Limit Breaker Awoken/Ultra Ego Awoken

TCG Cardcast – Ultra Ego Vegeta Assets!

Gamerchief – Super Saiyan 3 Vegeta Face and Hair models

Revamp Team – Revamp Assets and Add-On Resources!

 

Known issues:

– Within the Awoken Animation of SSJ4 Vegeta the facial animations randomly glitch out sometimes.

 

– Destructive Shield has missing effects but still works properly

 

– Final Explosion effects sometimes stay after finishing the skill execution. Block to fix the issue (Base Game issue)

 

Feel free to join my Discord Server to have fun with the community!

10x Final Flash

10x Final Flash

PLEASE GIVE FEEDBACK ON HOW TO MAKE BETTER MODS

A stronger final flash that needs more Ki

Skill in shop

Xeno Gogeta SSJ4LB (New Design)

Xeno Gogeta SSJ4LB (New Design)

New design is just lovely ngl so I had to do it

Credits goes too Deez, Unleashed, Kristal and Solomon Edge

I have permission to use all assets

Super Saiyan 4 Kale and Caulifla

Super Saiyan 4 Kale and Caulifla

Another What – If mod by me, this one is if Kale and Caulfila had Super Saiyan 4. They both have basic custom movesets also by me. Both movesets have command charge and tail animations. Along with their SSJ4 forms, they also have Limit Breaker SSJ4! In LBSSJ4, their hairs are in the revamp LBSSJ4 style, dual emb’d with goku embs, black and white lines.

Credits:

345boneshoss’s Color Dyt Resource Pack (Used for the outfits dyts that the character have) – https://videogamemods.com/xenoverse/mods/345boneshosss-color-dyt-resource-pack/

Thanks to Søul for leaving his Female SSJ4 bust completely free to be used by others.

Thanks to Grinns for allowing modders to use their awesome transformation pack. – https://videogamemods.com/xenoverse/mods/grinnss-transformation-pack/

𝙁𝙤𝙧𝙜𝙤𝙩 𝙩𝙤 𝙢𝙚𝙣𝙩𝙞𝙤𝙣 𝙩𝙝𝙚𝙞𝙧 𝙡𝙞𝙢𝙞𝙩 𝙗𝙧𝙚𝙖𝙠𝙚𝙧 𝙛𝙤𝙧𝙢𝙨 𝙪𝙨𝙚 𝙩𝙝𝙚 𝙧𝙚𝙫𝙖𝙢𝙥 𝙡𝙗𝙨𝙨𝙟4 𝙖𝙪𝙧𝙖 𝙞𝙙𝙨.

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